Eristica A Revolutionary P2P-Platform


About ERISTICA

Eristica is a revolutionary P2P-platform that drives participation in challenges and online competitions. The project was launched in 2015 and has already got more than 1.2 million users. The platform enables each participant to launch and accept challenges, provide video footage of challenges completed and get ratings based on the results. Eristica users are also allowed to generate viral content with the videos of challenges getting millions of views on YouTube, and the winners becoming stars. The system of rating, reputation, and ranking creates a powerful incentive for active participation. Competitive incentive makes players fight for top places in the rating, in the quest for fame and prizes. With the help of blockchain technology, the Eristica project intends to overcome the obstacles faced by the industry and create a single ecosystem for both offline and online competitions.

What we have for you?
  • FunTech video platform to challenge with the user base + 1.2 M
  • 2 + years of development the growth of Hack
  • The average time of 13 minutes per session
  • Support from investors early stage # 1: SOSV
  • The support of McKinsey, Winter capital and a group of private investors ' pre-ICO
  • Mentorship from industry superstars
  • Agreement for the installation of a monthly pre-installed on smartphone in Asia

What do we want to achieve?

An ecosystem where users challenging each other transparently through smart contracts. The Oracle system decentralized where each person can bet and challenging the participants with the aim to win a token for each successful prediction. Platform with third-party services and products based on the integrated technology of blockchain.

The online challenge for e-sport competition for games built on Unity and Unreal Engine with the help of Eristica Gaming API. User-friendly interface for in-app purchase and sale of tokens with a current market price without dealing directly with the Exchange. A new type of challenge: one-vs-lots and lots-vs-a lot. Key features of Eristica is the ability to challenge every person in the world to do whatever with the use of cryptocurrency. The benefits of this technology are blockchain-this is to prevent users from cheating and the situation of disputed claims. In the case of video fake or opportunistic opponent, the community became a legitimate judgment system which is 100% decentralized. 2 g Eristica optimized, it means the size of a small application, the use of the data is small and optimized for mobile emerging markets (application size 7 MB <).

Network token Eristica (ERT).

Token Eristica (ticker: ERT) is part of a vital network of Eristica. ERT will allow users to participate in bets even with celebrities, get the prize for winning the challenge, producing the successful prediction of money and purchase access to the service platform.
ERT also operates in a decentralized government that allows the user to have influence in resolving situations that can be disputed claims when the vote for the winners in a challenge.

The period of contributions.

Start time: 7 December 2017
End time: 29 December 2017
Duration: 22 days or immediately when the hard CAP is reached.
Hard Cap: $10 million


  1. Unification. Users will be able to create the kind of Eristica task an altogether different, including the competition in online games, betting offline, as well as the competition of mass, which is the unique advantage of this project. Other great features of this platform are the freedom that is given to the user when selecting the number of participants and attendees. There could be competition "one-against-one", "one-against-many" and "mass".
  2. Benefits. Indicators and financial costs in the industry call rates and uneven, and sometimes the difference can be very high. Bets usually apply to bets or intermediary companies, which means charges could be increased to 20%. For example, the platform with the problem among young people charge a fee of 10%, while the online tournaments and competitions eSports charge 5-10%. However, the level of Eristica set one for all types of bets, calls, and competitions, namely 3%. This will definitely become a standard in the industry and will create a flow of customers from the more expensive platform.
  3. Synergies. Eristica will also create a platform where different types of people can interact with one another, thus creating synergy in this process. A young man who, perhaps as never before, engaging in the currency of crypto, will have the opportunity to try products and services in the industry of crypto. This will create an influx of new users and speed up the process of introducing currency crypto into the masses.
  4. Community. Young audience demographics is one of the interesting aspects of Eristica project. About 64% of the 1.2 million users are teenagers aged 13 to 24 years. Active users registering on average applications 4 times. The surprise is that the average session time is 13 hours, which is quite high in this industry.

ROADMAP


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ETH address: 0xB3762449851ACCC7971Cb78497f6909417d1De91
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